I unfortunately feel as though the new art doesn't really mesh well with the vibe of the story at all. That’s plenty of bang for my buck; at some point “100+ hours of gameplay!” means diminishing returns. Review: Radiant Historia—Perfect Chronology (3DS), Nintendo 3DS/2DS (does not require "new" Nintendo 3DS). The original game was critically lauded but … I primarily play for the stories, exploration, and character moments. Your foes will deal more damage from the front lines, and less in the back, so it’s in your interest to manipulate their positioning with your team’s geometry-based skills. Radiant Historia was a very unique JRPG that came out on the Nintendo DS near the end of its life. Here in friendly mode, you can actually just push the “Y” button to swing at enemies in the overworld, and you immediately defeat them. Radiant Historia: Perfect Chronology, despite its new window dressings, is pretty much a straight-up port of the original. Perfect Chronology adds “Possible Histories” – short quests that take place in a variety of additional timelines. Released in North America on February 13, 2018, Perfect Chronology is a remake of a classic DS game from 2010, simply titled Radiant Historia.I had spent some time with the original game back when it was new, and I saw fit to revisit it on the 3DS. The old art was done by the artist who did the Radiata Stories characters while the new art is surprisingly done by the same artist who did character designs for castlevania order of ecclasia. Fights are not “random encounters” in the sense that they do not come upon you suddenly; players can see enemies in the overworld and choose to engage them or try to avoid them, as in Chrono Trigger. I find it funny that the original release came out right as the DS was being phased out, and now this rerelease came out right as the 3DS is currently being put on the backburner. However, friendly mode has a variety of problems. Some of these new worlds for the quests do have choices, but even if you mess up, you can always redo it. I have the original, but haven't played it yet, so probably won't bother with this remake. Let’s find out. Aside: At the beginning of the game, it asks you if you want to play the new content all at the end of the original campaign which is called “Append Mode,” suggested for newcomers, or have it spread throughout in “Perfect Mode,” suggested for veterans. The voice acting is really well done, and the new event illustrations add extra oomph to the scenes. But opting out of some of these cookies may have an effect on your browsing experience. @Radbot42 I mentioned this to somebody else, but you can essentially turn battles off in this version. I definitely liked Radiant Historia, but I was never really blown away by it or anything. In addition to standard RPG specials like ‘Power Strike’ or ‘Fireball’, your characters also learn moves with effects such as ‘Push Back’, ‘Push Left’, and ‘Pull Forward’, and you can use these techniques to literally and figuratively put foes in their place. Why? So no 3D means it's the same as the DS version then? For a lot of RPG remasters, the voice acting is something that is often hit or miss, with some voices growing on you or just plain being grating. Code: [Inf HP v1.0] 00315FA0 E59D300C 00315FA4 E92D401C 00315FA8 E59620BC 00315FAC E5964028 00315FB0 E3520000 00315FB4 01E01004 00315FB8 E8BD801C 00248D94 EB033481 [Inf MP v1.0] 00315FE4 E92D401C 00315FE8 E595209C 00315FEC E5954010 00315FF0 E3520000 00315FF4 0585400C … I'm glad they changed that annoying confirm/cancel sound from battle menus, that alone made me drop the DS one. Similarly, you can also manipulate turn order almost at will. Never got the original on the DS, if I have the chance I will pick it up. Wish they made a sequel rather than re-releasing a "perfect" game. But in the end, those complaints are incredibly minor. I jump between switch, vita and 3DS depending on the game and it works perfectly fine. Necessary cookies are absolutely essential for the website to function properly. - Strangely Compelling Nightmare Fuel, Hero-U: Rogue To Redemption - A Fine Successor To The "Quest For Glory" Series, Super Mario 3D World + Bowser's Fury - A Superb Mario Adventure With A Bowser Bonus, Little Nightmares II - A Spooky Platformer Dripping With Tension And Dread, Persona 5 Strikers - Much More Than Your Average Musou Spin-Off, Radiant Historia: Perfect Chronology Review, Shin Megami Tensei: Devil Survivor Overclocked. I respect all opinions, but this is my stance. The main tweaks here are a new anime opening, event art at key story moments, and new character portraits - and whether or not the last of these is an upgrade is up for debate. This is an enhanced port of the DS version that came out right at the end of the handheld’s lifecycle. Time travel requires you to mind your surroundings. Radiant Historia: Perfect Chronology is a remake of the original 2011 DS JRPG with a ton of new content and improvements that will appeal to newcomers … If it ever made its way to the Switch in some shape or form, that'd be different. The page here Is to provide a comprehensive guide for Radiant Historia: Perfect Chronology written in a Wiki style format. Especially since the combat got a little boring and repetitive once you mastered it. As long as voices can be turned off, also not a problem. I absolutely loved that game, so I decided to splurge on the Perfect Edition, mostly for the art book. All of these systems come together to make combat in Radiant Historia truly, endlessly fun. The chibi stuff is what I would consider "generic." On the graphics front, Raynie’s breasts remain ridiculously large. Patient RPG fans looking for intriguing story hooks and puzzle-like battle mechanics would do well to try it. @DEMcKnight Wait, pay $40 to buy a newer version of a game you already own, then pay a little more to make your character look like it did in the older version (that you already own). An awesome RPG where core bonus content and the hard mode difficulty are not locked behind paid DLC, made available to the player with your purchase. I'd double dip it again if it was on the Switch. Not buying the game at all won't send the message that people dislike the DLC, but rather that they're not interested enough in the game as a whole. It’s an excellent trick, and in fact, it’s perhaps more appropriate to think of the time-travel as a gameplay mechanic first and a story mechanic second; like switching colours in Ikaruga or worlds in A Link To The Past, timeline-hopping in Radiant Historia is a novel way to uncover new areas, events, and abilities. Other than those changes, however, Perfect Chronology largely looks like a DS game. Cool! I completely forgot about this. @GalenmerethYeah, I don't like the new style either, regardless of the environment. Well, Radiant Historia Perfect Chronology is a glorified port of the game with some updates that also sadly comes near the end of the Nintendo 3DS’s life. @Galenmereth I can’t remember the exact wording but one example was something that Raynie says near the beginning of the game which could be construed as homophobic. Plus, the new art style is softer and more well defined. Gonna fix that at some point. Finishing all of these unlocks a whole new ending chapter that goes beyond the events of the original story. So I get them on launch day with free shipping for 28$. Not sure if I should double dip or just play original DS one...seems like only added stuff that would be worth it is the 3rd alternate timeline. I was really impressed with the step up in the 3DS version. November 20, 2018 December 26, 2020 silverae 3ds, content, ... they don’t feel just like fetch quests. The story/characters/music were all incredibly forgettable, unfortunately. Anywho, I had apparently preordered this alongside SMT: Strange Journey Redux, so I'll have to wait a few months to play this. Perfect Chronology is a remake of 2010’s Radiant Historia, and the main story plays out mostly the same. The game was developed by Atlus. Combat is completely turn-based, but you can see about 15 turns ahead of who is going when (both enemies and allies), and you can have players swap positions in turn order, though this makes them vulnerable. Plus the DS version wasn’t released in Europe, so I’m sure there’s a few people there that haven’t played it. (On the flip side, a welcome ‘Friendly’ difficulty setting does away with most combat entirely.) This is a walkthrough written by Zoelius (Chao Min Wu). Sad about no 3D though... @BenAV Don't play on your 3DS? It is mandatory to procure user consent prior to running these cookies on your website. Suffice to say, Radiant Historia: Perfect Chronology retains all of the aspects that made the original so good in the eyes of many, and expands on them. Not to mention the sexy generic anime character drawings that fill the art book. This choose-your-own-adventure format helps keep Radiant Historia’s narrative compelling throughout, and while it’s still a largely linear experience - there are usually right and wrong choices at each Node, with wrong decisions quickly leading to a bad end before sending you back to try again - the time-travel makes you feel like an active part of shaping the story. Hope to get this down the line with Alliance Alive. That being said, the excellent combat system means that you can play Radiant Historia normally and still experience a fantastic RPG, or you can play it nearly like a visual novel with very little consideration for combat, and still experience a fantastic RPG. But I just don't really feel like breaking out my 3DS right now. I do wish the main character, Stocke, had more personality, however. After playing the demo this past weekend, it's definitely on my wishlist! It's not my cup of tea, so I wouldn't purchase the DLC. Platforms: 3DS Awwww yeah. As for fan service... Well... Did you also refuse to buy titles such as FE Awakening/Fates due to fan service paid DLC events which don't fit the tone and scope of their own plots? Unless you didn’t find it a “good experience” in any way whatsoever, haha. Given the state of the Switch and the 3DS, this will likely be a hard-to-find retail release in the future. @Galenmereth small price to pay for voice acting and a nice intro. @Oat Overall, I do prefer the previous art style, although it would need to be cleaned up for the 3DS release, and the original artist may or may not have been available for this project. (Although ultimately, no amount of XP or gold will help anyone clear it, still have to use your head. There are a few new tracks, and they blend in well - the score drifts deftly from military marches to elegiac melodies, with rousing battle themes and character tunes between, and it’s a beautiful background to the game’s narrative twists and turns. The original DS game isn’t exactly dated, but the additions here are interesting and fun, even if a little unneeded. The music, on the other hand, needed no upgrades at all; Radiant Historia’s original score is a orchestral tour de force from Yoko Shimomura (of Street Fighter II and Super Mario RPG fame), and it sounds as wonderful here as it did on the DS. I will think about it. The writing, the story, the combat, nearly everything about Radiant Historia is top-notch. The other innovation is turn order manipulation. Quest Name Location Reward Night Watch: Alistel - First Ward: Alister Edge Soldier Recruit: Alistel - Hall: 1500G The bigger disappointment is the total lack of stereoscopic 3D, especially because the environments - chunky though they may be - have an isometric, diorama-like look that would really pop in 3D. Notify me about new: Guides. However, the biggest reason for that inevitable, unavoidable comparison is Radiant Historia’s focus on time travel. The menus and character art especially have gotten an overhaul, looking better than ever with nicely drawn artwork that is … And let me say that this bothered me with the games I mentioned above too, but I made exceptions because I really wanted them and had to put up with it. Just no time right now. Before you say goodbye to your 3DS, make sure you play this one. You play as Stocke, a member of Alistel’s Special Intelligence force, and start out by leading him on a rendezvous mission alongside two eager new recruits, Raynie and Marco. @Galenmereth yeah I feel you on the art. Rating: T for Teen Still, if you’re strategic, it’s well-worth it for the combo potential - by carefully considering who in your party can push, pull, or slide enemies to the side, you can dial in deadly dances and plenty of piled-on attacks before your foes have a chance to retaliate. @Galenmereth The new character portraits look fine. Hosted by 44 Bytes. After completing certain sidequests, the player is able to unlock new skills for the playable characters, as well as some special scenes in the ending of the game. While much of the system looks familiar - it’s turn-based, and your party of three can attack, defend, use skills or items - enemies are laid out on a 3x3 grid, which is used to wonderfully creative effect. Reviews. - Strangely Compelling Nightmare Fuel, Review Hero-U: Rogue To Redemption - A Fine Successor To The "Quest For Glory" Series, Review Super Mario 3D World + Bowser's Fury - A Superb Mario Adventure With A Bowser Bonus, Review Little Nightmares II - A Spooky Platformer Dripping With Tension And Dread, Review Persona 5 Strikers - Much More Than Your Average Musou Spin-Off, Get Ready To Fight For The Users, Tron Is Coming To Fortnite. It wasn't a good experience on the DS, so I somehow doubt that voice acting and different character art will improve it significantly. With this new version of Radiant Historia, subtitled Perfect Chronology, two big additions have been made to let players focus more on the story and side quests.The first is a plethora of new story content, the second is a friendly mode for combat. The first is a plethora of new story content, the second is a friendly mode for combat. @Ralizah if you didn’t like the gameplay, but enjoyed the story, “Friendly” mode essentially changes it into a visual novel. This is a great game. Maybe worth it during a sale down the road. This stacking then enables you to perform regular attacks to hit every enemy in the same square simultaneously, and the damage output this provides is considerable. Very Nice. Spirituality: Like many other JRPGs, bad guys manipulate the (generic) church and the faith of the people for their own gain. Radiant Historia has players bouncing between two main timelines instead of one, with each parallel universe influencing the other. Hopefully someone else is willing to play the 3DS demo to compare against the start of the DS version and make notes of these changes. Setting up the same epic attack 4 times in a row, killing enemies just before they would attack, is incredibly satisfying. The first of these is the overworld map: instead of traversing a single, connected world, you’ll move your party between different discrete areas by selecting your destination with a cursor. Players work through a fairly linear story while buying items and equipment upgrades. Plus there hasn't been a 3DS game significant enough to tempt me to pull it out anyway. They also had XP/gold boosting paid DLC quests, and the amount of DLC that could be bought was in far greater amounts than in Radiant Historia. @Galenmereth The good news is you can get the OG character art as DLC. I compIeted 89% of the DS titIe and back tracking thru time and figuring out where the heII to go was not enjoyabIe. Metaphysical accuracy aside, this is a fantastic mechanism that sets Radiant Historia apart from nearly every other JRPG. Questions. I’m incredibly torn about this. These cookies will be stored in your browser only with your consent. Things go south rather quickly, however, and before long Stocke is watching helplessly as his comrades fall in an ambush, before finally being captured himself. It’s…great! The anime art style looks good on its own, and the new portraits allow for different facial expressions, but they also lack the unique personality of the original art. I now know why Radiant Historia is on so many "Best JRPGs of All Time" lists. Genre: JRPG, Role-Playing Game They did a great job with this enhanced port, and I HIGHLY recommend it to all JRPG fans. A few of the side quests (including two key side quests) are quite obtuse, but I liked the time travel mechanic for the most part and the battle system is a lot of fun pretty much throughout the entire game. Hold on there, you need to login to post a comment... Video: 11 Great 3DS Games Overshadowed By The Nintendo Switch, Video: Here's What The Legend Of Zelda: Ocarina Of Time 3D Could Potentially Look Like On Switch, 3DS And Wii U Software Discounts Have Been Removed From My Nintendo, Mini Review PUSS! Does this mean Nintendo is also sleazy and lacking integrity? The old art style only looks gorgeous when it's cleanly depicted, such as with the printed art on the box cover. And the worst problem is that while this mode makes a lot of sense in games with boring or archaic combat, Radiant Historia’s battle system is actually fantastic! The original Radiant Historia for the Nintendo DS was a hard-to-find game released near the end of the portable system’s life. Radiant Historia is definitely among the top handheld RPGs out there. Both have their merits. This website uses cookies to improve your experience while you navigate through the website. But more than that, the change to Eruca was super disappointing. Developer: Atlus Not since Bravely Default have we been so engaged by a JRPG’s bead-and-butter encounters; they’re snappy, puzzle-like, and kinetic, with room for experimentation and creative play. Push Assault knocks enemies backwards on the grid. ). I mean, this game would look fantastic in 3D, and it doesn't even seem like it would be all that hard (I mean, if it could be done for Xenoblade...). There is also a new dungeon challenge area, but I did not use it much at all. In any case, I love them and one of the better ones I’ve played in years is Radiant Historia: Perfect Chronology.